Writing

Forbidden Apples

"See no evil, hear no evil, speak no evil" is not God’s way. We learn this from Genesis. We learn it as we observe naked Eve and Adam wandering about blissfully in God’s garden of Eden. In that self-same garden God placed the serpent, and allowed it not just to be seen but to be heard as it spoke its words of deception. God never warned Adam and Eve about the snake. Never told them not to associate with it. Never prepared them for the ideas the snake might present. Not a bit of "see no evil, hear no evil, speak no evil" in God’s garden. 

God was quite willing to let the snake have its say: its beguiling promise that Adam and Eve could become god-like. God didn’t even offer a rebuttal. He let evil have its say without response.

Not surprising, therefore, that two innocents like our naked Eve and Adam fell head first for the serpents’s guile.

We call it guile, evil. But in fact the serpent did not lie.  

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Dark Sea

Another sweep of cloud over the moon, and the darkness starts again.

I climb the promontory and hug my Buddha, and sit and face the darkness of the sea. Dark, peaceful, quiet and only the wave in my ear.
A few shore lights lean across the bay. Torches line the lagoon in front of the resort.
People, buildings, trees are stilled. Caught motionless in time while beyond the real world churns.
Yet here by the statue of Buddha the wind and water are alive.

Buddha looks seaward.
And I, facing the sea, meet the delicious darkness.

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Awake/Asleep Game

AWAKE/ASLEEP Game

The board is either paper with various randomly place objects and things drawn on it, or else a room itself with diversely placed objects. Provide rules for each object, that they can reach out, touch, to a set distance (5 inches, 5 feet, etc), that what is within an object’s touch or reach perceives that object as awake, but those things not within its touch perceives it as asleep. The particular distance can be changed arbitrarily—important that it is. Different object are given different reaches.

    Ask the children, does object so and so perceive thing this and that to be asleep or awake? What about thing this and that, how does it perceive object so and so? At least, by its definition.

    Some object might be allowed to perceive directly with their own senses while other objects can only percieve things which perceive them. The idea is that children learn to see things from multiple perspectives, rules, definitions, simultaneously. It is important to play this game in various manifestations, changed rules, etc. The children themselves, seated or standing about the room, can pretend to be the various awake/asleep objects, and even move about the room to determine what changes.

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